We use cookies to enhance your experience on our website. By continuing to browse, you consent to our use of cookies in accordance with our privacy policy. If you have any questions about our cookie usage, please contact us.
Senior Rendering Engineer
Basic Info
Location
Canada
Experience
7 years +
Salary
120k USD +
Role type
permanent
Open to relocation
No
Current employment status
Employed
Notice period
1 month
Summary
He is a Senior Rendering Programmer currently working at a AAA studio in Canada where he’s working on a cross-platform AAA MMO. With MSc in Computer Science he’s very well versed in C++, HLSL, DirectX12, OpenGL, GLSL, C#, and Python, he has a background in developing both proprietary rendering engines and working with commercial engines (Unity, Unreal). With a track record of shipping games across PC, console, and mobile platforms, he is primarily interested in roles involving real-time computer graphics, R&D, rendering engine architecture, and collaborating within central technology groups in the video game industry.
Biggest achievements
Shipping a cross-platform AAA IP in the capacity of a Senior Rendering Programmer.